Component | Translated | Unfinished | Unfinished words | Unfinished characters | Untranslated | Checks | Suggestions | Comments | |
---|---|---|---|---|---|---|---|---|---|
Godot Editor MIT | 98% | 101 | 1,105 | 6,776 | 32 | 30 | 0 | 0 | |
|
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Godot Properties MIT | 62% | 1,317 | 3,134 | 19,875 | 0 | 67 | 1 | 0 | |
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Godot Class Reference MIT | 3% | 18,794 | 498,883 | 3,455,307 | 16,174 | 281 | 1 | 0 | |
|
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Godot Documentation CC-BY-4.0 | 27% | 17,788 | 334,391 | 2,200,428 | 13,267 | 584 | 3 | 0 | |
|
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Glossary Godot Engine CC-BY-3.0 | 99% | 4 | 6 | 30 | 4 | 0 | 0 | 0 | |
|
Overview
Project website | godotengine.org |
---|---|
Instructions for translators | Thanks for helping with Godot Engine translations! Please make sure to read the detailed instructions that we have for each translation components on: https://docs.godotengine.org/en/latest/contributing/documentation/editor_and_docs_localization.html |
Project maintainers | mhilbrunner timothyqiu Akien |
Translation license | CC-BY-3.0 Godot Engine CC-BY-4.0 Godot Documentation MIT Godot Class Reference Godot Editor Godot Properties |
an hour ago
String statistics
Strings percent | Hosted strings | Words percent | Hosted words | Characters percent | Hosted characters | |
---|---|---|---|---|---|---|
Total | 52,963 | 965,125 | 6,493,684 | |||
Translated | 28% | 14,959 | 13% | 127,606 | 12% | 811,268 |
Needs editing | 16% | 8,527 | 8% | 82,784 | 8% | 566,701 |
Read-only | 1% | 53 | 1% | 63 | 1% | 393 |
Failing checks | 1% | 962 | 1% | 13,942 | 1% | 99,714 |
Strings with suggestions | 1% | 5 | 1% | 141 | 1% | 873 |
Untranslated strings | 55% | 29,477 | 78% | 754,735 | 78% | 5,115,715 |
Quick numbers
and previous 30 days
Trends of last 30 days
+1%
Hosted words
+100%
+1%
Hosted strings
+100%
+2%
Translated
+25%
−33%
Contributors
+100%
Coelhozo
Marked for edit |
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Coelhozo
Marked for edit |
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Coelhozo
Translation changed |
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Coelhozo
Contributor joined |
Contributor joined
an hour ago
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None
Changes committed |
Changes committed
20 hours ago
|
yilmazdurmaz
Translation changed |
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None
Changes committed |
Changes committed
2 days ago
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None
Changes committed |
Changes committed
2 days ago
|
pedropp222
Translation added |
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pedropp222
Translation changed |
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[b]Note:[/b] Resource paths can be obtained by right-clicking on a resource in the Assets Panel and choosing "Copy Path", or by dragging the file from the FileSystem dock into the current script.
[codeblock]
# Create instance of a scene.
var diamond = preload("res://diamond.tscn").instantiate()
[/codeblock]
[code]path[/codeno caminho do [parâmetro]. O recurso é carregado durante a interpretação do script, isto é, carrega com o script e[methodo método [preload] age como referência ao recurso. Note que esse métoda função requer um caminhoabsolutopara ser uma constante do tipo [String]. Se quiser carregar um recurso de um caminho dinâmico/variável, use[methodo método [load].[b]Nota:[/b] Caminhos de recursos podem ser obtidos clicando com o botão direito
nem um recurso no painelFicheirosde ativos (Assets) e escolhendo "Copiar Caminho" ou arrastando um ficheiro do painel Ficheiros para dentro do script.[codeblock]
# Instanciar a cena.
var diamond = preload("res://diamond.tscn").instance()
[/codeblock]