Component | Translated | Unfinished | Unfinished words | Unfinished characters | Untranslated | Checks | Suggestions | Comments | |
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Glossary AnimatedArchitecture GPL-3.0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
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AnimatedArchitecture-core GPL-3.0 | 0 | 0 | 0 | 0 | 0 | 19 | 0 | ||
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AnimatedArchitecture-Spigot-Core GPL-3.0 | 0 | 0 | 0 | 0 | 0 | 4 | 0 | ||
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Structure-BigDoor GPL-3.0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
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Structure-Clock GPL-3.0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | ||
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Structure-Drawbridge GPL-3.0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
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Structure-Flag GPL-3.0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
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Structure-GarageDoor GPL-3.0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
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Structure-Portcullis GPL-3.0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | ||
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Structure-RevolvingDoor GPL-3.0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
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Structure-SlidingDoor GPL-3.0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | ||
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Structure-Windmill GPL-3.0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
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Overview
Project website | github.com/PimvanderLoos/AnimatedArchitecture |
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Project maintainers | PimvanderLoos |
Translation license | GPL-3.0 AnimatedArchitecture AnimatedArchitecture-core AnimatedArchitecture-Spigot-Core Structure-BigDoor Structure-Clock Structure-Drawbridge Structure-Flag Structure-GarageDoor Structure-Portcullis Structure-RevolvingDoor Structure-SlidingDoor Structure-Windmill |
2 weeks ago
String statistics
Strings percent | Hosted strings | Words percent | Hosted words | Characters percent | Hosted characters | |
---|---|---|---|---|---|---|
Total | 268 | 2,202 | 12,369 | |||
Translated | 100% | 268 | 100% | 2,202 | 100% | 12,369 |
Needs editing | 0% | 0 | 0% | 0 | 0% | 0 |
Read-only | 0% | 0 | 0% | 0 | 0% | 0 |
Failing checks | 0% | 0 | 0% | 0 | 0% | 0 |
Strings with suggestions | 10% | 27 | 11% | 261 | 12% | 1,538 |
Untranslated strings | 0% | 0 | 0% | 0 | 0% | 0 |
Quick numbers
and previous 30 days
Trends of last 30 days
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Hosted words
+100%
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Hosted strings
+100%
—
Translated
+100%
—
Contributors
+100%
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None
Changes committed |
Changes committed
5 months ago
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gallegonovato
Translation changed |
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Ya casi está. Por favor, seleccione cuántos bloques quiere que mueva este {0} usando "/AnimatedArchitecture SetBlocksToMove <value>"Paso 1/2: Seleccione la primera esquina de <x id="48"></x>.