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        "In addition, under the :ref:`CollisionObject2D <class_CollisionObject2D>` section just beneath the **RigidBody2D** section, expand the **Collision** group and uncheck the ``1`` inside the ``Mask`` property. This will ensure the mobs do not collide with each other."
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        "此外,在 **RigidBody2D** 部分下方的 :ref:`CollisionObject2D <class_CollisionObject2D>` 部分下,展开 **Collision** 分组并取消选中 ``Mask`` 属性里的 ``1``。这将确保怪物们不会相互碰撞。"
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    "location": "../../docs/getting_started/first_2d_game/04.creating_the_enemy.rst:32",
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