Units API.

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    "source": [
        "We need to create a buffer to pass values to a compute shader. We are dealing with an array of floats, so we will use a storage buffer for this example. A storage buffer takes an array of bytes and allows the CPU to transfer data to and from the GPU."
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        "コンピュートシェーダーに値を渡すためのバッファーを作成する必要があります。 この例ではfloatの配列を扱っているためストレージバッファを使用します。ストレージバッファはバイト配列を受け取り、CPUとGPUの間でデータを転送できるようにします。"
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