Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/translations/unipatcher/metadata/es/units/?format=api
HTTP 200 OK
Allow: GET, POST, HEAD, OPTIONS
Content-Type: application/json
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                "UniPatcher"
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            "translation": "https://hosted.weblate.org/api/translations/unipatcher/metadata/es/?format=api",
            "source": [
                "A game console ROM patcher for Android"
            ],
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            "target": [
                "Una herramienta para parchear ROMs de consola en Android"
            ],
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            "translation": "https://hosted.weblate.org/api/translations/unipatcher/metadata/es/?format=api",
            "source": [
                "UniPatcher allows you to apply patches to game ROMs.\n\nWhat is a patch?\nA file with the modified data of the game. For example, a game translated from Japanese to English. You download the patch containing the translation. It must be applied to the Japanese version to make an English version of it.\n\nThis program will not help you hack native Android games, it was created for the old console games (SNES, PS1, GBA, N64, SMD\\Genesis etc.)\n\nFeatures:\n* Supported formats of patches: IPS, IPS32, UPS, BPS, APS (GBA), APS (N64), PPF, DPS, EBP, XDelta3\n* Create XDelta patches\n* Fix the checksum in SMD\\Genesis ROMs\n* Remove the SMC header from SNES ROMs\n\nHow to use?\nYou have to select a ROM file, a patch and choose which file to save, then click on the red round button. Files are selected through the standard Files application (or through one of the file managers you have installed). The application will show a message when the file is patched. Do not close the application until the file is patched.\n\nVery important:\nIf the game and patch is compressed (ZIP, RAR, 7z or other), they first need to be unzipped."
            ],
            "previous_source": "UniPatcher allows you to apply patches to game ROMs.\n\nWhat is a patch?\nA file with the modified data of the game. For example, a game translated from Japanese to English. You download the patch containing the translation. It must be applied to the Japanese version to make an English version of it.\n\nThis program will not help you hack native Android games, it was created for the old console games (Super Nintendo, Sega Mega Drive, Game Boy Advance, Sony PlayStation etc.)\n\nFeatures:\n* Supported formats of patches: IPS, IPS32, UPS, BPS, APS (GBA), APS (N64), PPF, DPS, EBP, XDelta3\n* Create XDelta patches\n* Fix the checksum in Sega Mega Drive ROMs\n* Remove the SMC header from Super Nintendo ROMs",
            "target": [
                "UniPatcher te permite aplicar parches a ROMs de juegos.\n\n¿Qué es un parche?\nUn archivo con el que alterar los datos del juego original. Por ejemplo, aplicar una traducción no oficial a un juego en japonés. Solo tienes que descargar dicho parche y aplicarlo a la versión original japonesa para convertirla fácilmente y de forma indolora.\n\nEste programa no sirve para alterar juegos de Android, sino que está pensado para archivos de consolas antiguas (Super Nintendo, Sega Mega Drive, Game Boy Advance, Sony PlayStation y demás).\n\nCaracterísticas:\n* Aplicar parches en formato: IPS, IPS32, UPS, BPS, APS (GBA), APS (N64), PPF, DPS, EBP, XDelta3.\n* Crear parches en formato XDelta.\n* Recalcular la suma de comprobación en ROMs de Sega Mega Drive y Genesis.\n* Quitar el encabezado SMC de ROMs de Super Nintendo.\n\n¿Cómo se usa?\nTienes que elegir un archivo ROM, un parche y elegir dónde guardar el resultado al hacer clic en el botón rojo gigante. La selección de archivos se hace a través del selector del sistema (o de administradores de terceros si los tienes instalados). La aplicación te mostrará un mensaje una vez haya terminado, no cierres la aplicación mientras el parcheado esté en progreso.\n\nImportante:\nSi el juego o el parche están comprimidos (ZIP, RAR, 7z y demás) tienes que extraerlos antes de forma manual."
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            "id": 21596178,
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            "translation": "https://hosted.weblate.org/api/translations/unipatcher/metadata/es/?format=api",
            "source": [
                "- Replaced the built-in file manager with the standard Storage Access Framework. Work with files on SD card and cloud hosting (e.g. Google Drive). Applying patches requires more time and free disk space. File checksum view temporarily removed.\n- Support for LZMA compression in XDelta3 patches\n- Removed ability to add SMC header to SNES ROMs (over the years I have never needed this function)\n- Support for Android 10 and 11\n- No disappearing notifications\n- Many small interface changes"
            ],
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            "target": [
                "- Se ha reemplazado el navegador interno de archivos por el estándar SAF, que funciona con tarjetas SD y almacenamiento en línea (como Google Drive). Aplicar parches será más lento. La vista con las sumas ha desaparecido de forma temporal.\n- Los parches XDelta3 comprimidos con LZMA ahora se pueden leer\n- Quitada la opción de aplicar encabezados SMC a ROMs de SNES (nunca he necesitado usarla)\n- Añadido soporte para Android 10 y 11\n- Ya no desaparecen las notificaciones\n- Pequeños retoques de IU"
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            "translation": "https://hosted.weblate.org/api/translations/unipatcher/metadata/es/?format=api",
            "source": [
                "https://github.com/btimofeev/UniPatcher"
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                "https://github.com/btimofeev/UniPatcher"
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        {
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            "source": [
                "- File operations are performed in an open application, and not in a background service as before.\n- Completed work is notified as a pop-up message, not in the notification area.\n- Added Turkish language (thanks to Oğuz Ersen)\n- Translations are now managed on https://hosted.weblate.org/engage/unipatcher/"
            ],
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            "target": [
                "- Las operaciones con archivos ahora se hacen en un primer plano en vez de en un servicio en segundo plano.\n- Se ha cambiado la notificación al terminar el parcheado a un mensaje emergente en vez de en la barra de notificación.\n- Añadido el turco (por Oğuz Ersen)\n- Las traducciones se gestionarán a partir de ahora desde https://hosted.weblate.org/engage/unipatcher/"
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            "timestamp": "2020-10-08T13:37:31.296612+02:00"
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        {
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            "source": [
                "- Added Hebrew language (thanks to Tamer Dabsan)\n- Added German language (thanks to Honigdieb)\n- Finished translations into Spanish and Portuguese (thanks to Swyter, Marvin SIlc, Yoshi LevelLand, Alberane Lúcio, Alission Queiroz Santos, Daniel de Souza Melo, Joey Mendes)\n- Many other translations updated (thanks to everyone involved)\n- Fixed an issue where some files could not be selected\n- Now you can suggest an idea for a new feature or ask a question on the page https://github.com/btimofeev/UniPatcher/discussions"
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                "- Traducido al hebreo (gracias a Tamer Dabsan)\n- Traducido al alemán (gracias a Honigdieb)\n- Traducción completa al español y portugués (gracias a Swyter, Marvin SIlc, Yoshi LevelLand, Alberane Lúcio, Alission Queiroz Santos, Daniel de Souza Melo, Joey Mendes)\n- Se han actualizado muchas otras traducciones (gracias a los voluntarios)\n- Se ha corregido un problema por el que no se podían seleccionar algunos archivos\n- Para sugerir ideas, visita: https://github.com/btimofeev/UniPatcher/discussions"
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            "timestamp": "2020-12-18T10:12:13.583071+01:00"
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